TITLE MUSIC (off)   



A bit unfair but neat platformer and the scenario plays in your head. At least now we know why all suffer from headache from time to time....







Commodore 64

© 1984 Firebird  

PAL (minmal graphics bug on NTSC)

Tape















1 or 2 Players not simultaneously

Joystick in Port 2 or Keyboard
















Development by Software Shed

Coding and Graphics by Andrew E. Bailey

Raster Effects by Jon K. Menzies

















Produced by L. Coulson and Jon K. Menzies


















Cover























Manual



                        HEADACHE
                   (C) SOFTWARE SHED


THE GAME
Nerve centres inside the Head will indicate when an
impulse is ready. Ned then has to quickly collect and
carry an impulse to the Brain; if the impulse stems from
the Brain it must be carried to the Neck. Impulses turn
red if left too long, and a decaying brown if left too late.
The Throbs spill down from the Brain and must be
avoided or atomised. Meanwhile, Head Banger will
attempt to move up from the Neck to the Brain and
must be stopped at all costs to avoid a nasty
H-E-A-D-A-C-H-E!
Headache is a fast moving, demanding game. If Ned
survives long enough he will return to a clear Head.

LOADING
1. Ensure that your tape recorder is connected accord-
   ing to your Commodore 64 manual.
2. Place the tape in your tape recorder and rewind to
   the beginning.
3. Press SHIFT and RUN STOP on your Commodore 64,
   simultaneously
4. Press PLAY/LOAD on your tape recorder.
NOTE: Full loading instructions - be found in your Commodore 64 manual

PLAYING THE GAME
To start the game, press FIRE. Then select the level of
play with: LEFT, RIGHT and FIRE.
You can control Ned's movements with a joystick or
the following keys:          UP=;

LEFT=Z                                                 RIGHT=X
                            DOWN=/
FIRE = SPACE                    PAUSE GAME= SHIFT LOCK
MUSIC ON = f1                   MUSIC OFF= f3











Hi-Scores


entry level 1
1. 835 Rough Kirchseeon Level 6 PAL CCS64