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Collect keys inside a house of three levels and avoid the enemies. Lame graphics, stupid gameplay.







Commodore 64

© 1996 Eagleware  

PAL / NTSC

Disk















1 Player

Joystick in Port 2

















Development by Lepsi Developments

Coding and Level Design by Miroslaw Zielinski
















Design and Graphics by
Miroslaw Zielinski and Dariusz Zielinski

Music by Marek 'Shy' Szoltysek

















Loader by Krzysztof 'K.M.' Matula


















Released in December? 1996































Passwords


Level Password
   
2 AMWNEB
3 ZASDER